#include <stdio.h>
#include <stdlib.h>
#define W 8
#define H 6
char map[H][W]={
{1,1,1,1,1,1,1,1},
{1,0,0,0,0,0,0,1},
{1,0,1,1,1,0,1,1},
{1,0,0,0,0,1,0,1},
{1,0,0,1,0,0,2,1},
{1,1,1,1,1,1,1,1},
};
char visited[H][W]={0};
void maze1(int x,int y,int depth){
int i;
if(visited[y][x]==0){
visited[y][x]=1;
for(i=0;i<depth*2;i++){
}
if(map[y][x]==0){
maze1(x+1,y,depth+1);
maze1(x,y+1,depth);
maze1(x-1,y,depth-1);
maze1(x,y-1,depth);
} else if(map[y][x]==1){
} else {
}
}
}
int main(void) {
maze1(1,1,0);
return 0;
}
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