#include <stdio.h>

typedef struct{
	int x;
	int y;
	
}coodinate;


int main(void) {
coodinate me={1,2};

coodinate*shadow =&me;

shadow->x=2;
shadow->y=3;

printf("me(%d,%d)\n", me.x, me.y);
printf("shadow(%d,%d)\n",shadow->x,shadow->y);
	return 0;
}
