//********************************************************
//
// Assignment 6 - Structures
//
// Name: Robert Liszka
//
// Class: C Programming, Spring. 2025
//
// Date: March 9, 2025
//
// Description: Program which determines overtime and
// gross pay for a set of employees with outputs sent
// to standard output (the screen).
//
// Call by reference design
//
//********************************************************
// Define and Includes
#include <stdio.h>
// Define Constants
#define SIZE 5
#define STD_HOURS 40.0
#define OT_RATE 1.5
// Define a global structure to pass employee data between functions
// Note that the structure type is global, but you don't want a variable
// of that type to be global. Best to declare a variable of that type
// in a function like main or another function and pass as needed.
struct employee
{
long clockNumber;
float wageRate;
float hours;
float overtimeHrs;
float grossPay;
};
// define prototypes here for each function except main
void getHours (struct employee employeeData[], int theSize );
void printHeader (void);
void printEmp (struct employee emp [ ], int theSize);
// TODO: add your function prototypes here
void calcOT (struct employee employeeData [],
int theSize);
void calcGross (struct employee employeeData [],
int theSize);
int main ()
{
// Set up a local variable and initialize the clock and wages of my employees
struct employee employeeData [SIZE] = {
{ 98401, 10.60 },
{ 526488, 9.75 },
{ 765349, 10.50 },
{ 34645, 12.25 },
{ 127615, 8.35 }
};
// Call function needed to read hours
getHours (employeeData, SIZE);
// TODO: Call functions calculate ot hours and gross pay
calcOT (employeeData, SIZE);
calcGross (employeeData, SIZE);
// TODO: Call function to print the table column headers
// Print a table header
printHeader();
// Function call to output results to the screen in table format
printEmp (employeeData, SIZE);
return(0); // success
} // main
//**************************************************************
// Function: getHours
//
// Purpose: Obtains input from user, the number of hours worked
// per employee and stores the result in an array of structures
// that is passed back to the calling function by reference.
//
// Parameters:
//
// employeeData - an array of structures containing Employees
// theSize - number of employees to process
//
// Returns: Nothing (void)
//
//**************************************************************
void getHours (struct employee employeeData[], int theSize )
{
int i; // loop and array index
// read hours in for each employee
for (i = 0; i < theSize ; ++i)
{
printf("\nEnter hours worked by emp # %06li: ", employeeData[i].clockNumber);
scanf ("%f", &employeeData
[i
].
hours); } // for
} // getHours
//**************************************************************
// Function: printHeader
//
// Purpose: Prints the initial table header information.
//
// Parameters: none
//
// Returns: void
//
//**************************************************************
void printHeader (void)
{
printf ("\n\n*** Pay Calculator ***\n");
// print the table header
printf("\nClock# Wage Hours OT Gross\n"); printf("------------------------------------------------\n");
} // printHeader
// ********************************************************************
// Function: printEmp
//
// Purpose: Outputs to screen in a table format the following
// information about an employee: Clock, Wage,
// Hours, Overtime Hours, and Gross Pay.
//
// Parameters:
//
// employeeData - an array of structures containing Employees
// theSize - number of employees to process
//
// Returns: Nothing (void)
//
// *********************************************************************
void printEmp ( struct employee employeeData[], int theSize )
{
int i; // loop and array index
// print information about each employee
for (i = 0; i < theSize ; ++i)
{
printf("\n %06li %5.2f %4.1f %4.1f %8.2f", employeeData[i].clockNumber, employeeData[i].wageRate, employeeData[i].hours,
employeeData[i].overtimeHrs, employeeData[i].grossPay);
} /* for */
} // printEmp
// TODO: add your functions here
// Header
void calcOT (struct employee employeeData [],
int theSize)
{
int i;
for (i=0; I < SIZE; ++i)
{
// TODO: Add missing code
float overtimeHrs;
overtimeHrs = hours - STD_WORK_WEEK;
return (overtimeHrs);
} // for
}//calcOT
//Header
void calcGross (struct employee employeeData [],
int theSize)
{
int i; // loop and array index
float normalPay; // normal pay earned
float overtimePay
for (i=0; I < theSize; ++i)
{
// TODO: Add missing code
if (hours > STD_WORK_WEEK)
{
// calculate overtime hours
overtimeHrs = hours - STD_WORK_WEEK;
// calculate normal pay
normalPay = STD_WORK_WEEK * wageRate;
// calculate overtime pay
overtimePay = overtimeHrs * wageRate * OVERTIME_RATE;
}
else
{
//they have no overtime hours
overtimeHrs = 0;
overtimePay = 0;
// calculate normal pay
normalPay = hours * wageRate;
}// for if
grossPay = normalPay + overtimePay;
return(grossPay);
} // for
}//calcGross