#include <stdio.h>
#include <stdlib.h>
#include <time.h> //乱数の生成のため
typedef struct {
char na[64];
int stts[6];
} Monster;
Monster creMonster(){
int i,k;
Monster tmp;
for(i
=0;i
<k
;i
++) tmp.
na[i
] = 'a' + rand()%26; tmp.na[k] = '\0';
for(i
=0;i
<6;i
++) tmp.
stts[i
] = rand()%255+1; return tmp;
}
void priMonster(Monster m){
for(int i=0;i<6;i++)
}
int main(){
srand((unsigned)time(NULL
)); //乱数を生成する時のおまじない int i, n;
Monster *monsters;
//ここに1行で monstersにn体のモンスターの領域を確保する
for(i = 0; i < n; i++){
monsters
= (Monster
*)malloc(sizeof(Monster
)*n
); }
//以下はいじらなくてOK
if(monsters == NULL){
return 0;
}
for(i=0;i<n;i++){
monsters[i] = creMonster();
priMonster(monsters[i]);
}
return 0;
}
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